Friday, September 13, 2019

Stats for some common animals

Writing out stats for twenty basic animals is something I was expecting to be supremely tedious, but was actually decently fun because of how many I wasn't actually all that familiar with. Roll on this table whenever a character uses a polymorph power, potion, or wand. In combat, animals can either make a fast attack or latch on (treat as parry riposte). Only trained animals, or animals with sentient minds, can feint.

  1. Antelope
  2. Bear
  3. Cat
  4. Cobra
  5. Crocodile
  6. Electric eel
  7. Elephant
  8. Flying fox
  9. Fox
  10. Goat
  11. Gorilla
  12. Owl
  13. Pangolin
  14. Raven
  15. Rhinoceros
  16. Shark
  17. Tiger
  18. Water buffalo
  19. Wold
  20. Vulture

Antelope

HD: 1
Found: 1d20 on plains

Appearance: elegant cervine, with winding horns and striped fur.
Voice: high-pitched bleating
Wants: clear plains and tasty grass
Tactics: run away, stags fight predators if necessary

Attack: +1
Defense: +1
Speed: +5

Attacks
  1. Horns or hooves: light damage

Bear

HD: 3
Found: 1d6 (first two adults, all others cubs) in forests

Appearance: brutish black-furred shaggy creature with stocky limbs and broad paws. Large head with small eyes and white snout.
Voice: warbling roar
Wants: fish, insects, fruit, caves
Tactics: aggressive, charging and roaring loudly

Attack: +4
Defense: +2
Speed: +1

Attacks
  1. Claws and bite: heavy damage

Cat

HD: 0 (1 vigor)
Found: 1d4 in town

Appearance: small lithe creature with a long body and round head, short tapered ears and long narrow tail pointing upward as it languidly strides along.
Voice: piercing mewl
Wants: small, weak prey and affection with inscrutable timing
Tactics: escape by any means available, attack only if cornered

Attack: +1
Defense: +2
Speed: +7

Attacks
  1. Claws: 1 damage

Cobra

HD: 1
Found: solitary in deserts and jungles

Appearance: long winding form tipped with large-eyed, narrow head, often licking the air with a long threadlike tongue. Flares hood if disturbed.
Voice: hissing
Wants: to be left alone as it hunts
Tactics: hisses to warn off larger predators, sneaks up on small prey

Attack: +2
Defense: 0
Speed: +4

Attacks
  1. Bite: 1 damage +1d6 poison

Crocodile

HD: 3
Found: 1d6 in rivers

Appearance: long and plump reptile with especially short limbs and scale ridges along its length. A quarter of its body length is a massive mouth, with tiny eyes resting behind. They like to rest on shores with mouths open, brandishing their numerous teeth.
Voice: low pitched, soft hissing roar
Wants: meat
Tactics: on land, wait until a creature comes close. In water, bite and drag prey down.

Attack: +5
Defense: +1
Speed: -1

Attacks

  1. Bite: heavy damage, can attack while closing distance.

Electric eel

HD: 1
Found: 1d4 in rivers

Appearance: long and sturdy, with small eyes, mouth, and fins. Divots cover its dull black body and orange belly.
Voice: crackling with energy
Wants: to be left in the mud and eat shrimp
Tactics: electrocute then bite

Attack: +2
Defense: +1
Speed: +3

Attacks
  1. Shock pulse: can be used 1d6 times per hour, dealing 1d6 shock damage plus save vs stun to all nearby.
  2. Bite: light damage

Elephant

HD: 5
Found: 1d6 adults with 1d6 young on plains and in jungles

Appearance: massive grey beast with fan-like ears and a tentacular nose flanked by tusks. Large forehead and downcast eyes give it a thoughtful, sober look.
Voice: trumpeting
Wants: to be clean and eat plants
Tactics: circle the young and charge predators

Attack: +5
Defense: +4
Speed: +2

Attacks
  1. Tusks: medium damage
  2. Stomp: heavy damage, -2 defense for the round

Flying fox

HD: 1
Found: 1d6 in jungles at night

Appearance: large eyes and big nose, with eerily long fingers that turn into wings when spread. Bright orange portions of otherwise dull black fur.
Voice: shrill birdlike chirping
Wants: bugs and fruit, high perches
Tactics: fly away from danger

Attack: -1
Defense: -1
Speed: +7

Attacks
  1. Wing bash: 1 damage

Fox

HD: 2
Found: 1d6 in forests at twilight

Appearance: narrow beast with a slender snout and curious eyes.
Voice: brief, strained, piercing wail
Wants: small animals, play
Tactics: very tricky

Attack: +2
Defense: +1
Speed: +4

Attacks
  1. Bite: light damage

Goat

HD: 2
Found: 1d6 along mountainsides

Appearance: stocky creature with short curved horns and long floppy ears. Its beard is almost as unusual as its eyes
Voice: insistent baaah-ing
Wants: grass and space
Tactics: stubborn

Attack: +3
Defense: +2
Speed: +3

Attacks
  1. Headbutt: light damage

Gorilla

HD: 3
Found: 1d6 deep in forests

Appearance: a hunched, dark figure covered in fur, with long arms, short legs, and a small face.
Voice: prolonged snorting, inhuman laughter, and angry roars
Wants: food, mates, and peace
Tactics: aggressive

Attack: +4
Defense: +3
Speed: +3

Attacks
  1. Slam: heavy damage

Owl

HD: 1
Found: solitary at night

Appearance: surprisingly stout bird with tiny ears and large eyes.
Voice: eerie hooting
Wants: mice
Tactics: fly away

Attack: +1
Defense: +1
Speed: +5

Attacks
  1. Wing bash: 1 damage

Pangolin

HD: 2
Found: solitary in deserts and forests

Appearance: tapering face and long tail, round body covered in large angular scales. Remarkably long tongue.
Voice: quiet
Wants: ants
Tactics: curl up into a ball

Attack: 0
Defense: +5
Speed: -1

Raven

HD: 0 (1 vigor)
Found: 1d20 anywhere

Appearance: large shiny black bird with narrow, sharp beak and protruding feathers.
Voice: unsettling caw
Wants: savory food, whatever it can get its talons on
Tactics: very tricky

Attack: -1
Defense: -1
Speed: +4

Attacks
  1. Claws or peck: light damage

Rhinoceros

HD: 5
Found: 1d6 adults with 1d4-1 young on plains

Appearance: bulky grey beast with overlapping, bumpy armor and a horn atop its nose. Small, dismissive eyes and expressive ears.
Voice: low, growling moo
Wants: to graze in peace
Tactics: aggressive but careful

Attack: +4
Defense: +4
Speed: +3

Attacks
  1. Horn: heavy damage

Shark

HD: 3
Found: 2d6 in the ocean

Appearance: long and broad with a tapered face and tiny eyes. The mouth opens impossibly wide, revealing countless razor sharp teeth.
Voice: quiet
Wants: flesh
Tactics: thoughtlessly aggressive

Attack: +6
Defense: +2
Speed: +4

Attacks
  1. Bite: heavy damage

Tiger

HD: 4
Found: solitary, 50% chance of 1d4 young in jungles

Appearance: long-bodied creature with a large head and unmistakable striped fur of orange and black.
Voice: powerful roar
Wants: to swim and eat large animals
Tactics: sneak attacks, clever

Attack: +4
Defense: +2
Speed: +5

Attacks
  1. Bite and claws: heavy damage

Water buffalo

HD: 2
Found: 1d20 in a herd near rivers

Appearance: bulky animal with short fur and broad horns
Voice: whining moo
Wants: to graze and roll in mud
Tactics: careful

Attack: +2
Defense: +3
Speed: +3

Attacks
  1. Horns: medium damage

Wolf

HD: 1
Found: 2d6 in forests

Appearance: larger than a dog, with a narrow snout and piercing eyes, tufts of grey or black fur sprout from its face and legs.
Voice: barking, growling, and howls
Wants: to bring food back to their pack
Tactics: careful, tricky, coordinated

Attack: +2
Defense: +1
Speed: +4

Attacks
  1. Bite: light damage

Vulture

HD: 2
Found: 1d6 on plains

Appearance: scraggly bird with large beak and round head on a long, bare neck. Dark feathers cover its hunched body.
Voice: angry squawks and chittering
Wants: dead meat
Tactics: careful, cowardly

Attack: +1
Defense: -1
Speed: +3

Attacks
  1. Peck and wing bash: light damage

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